Vox Machina Style LoRA

LORA
Original


Updated:

10
<h2>The Legend of Vox Machina style LoRA</h2><p><strong>Making models can be expensive. Do you like what I do? Consider supporting me on </strong><a target="_blank" rel="ugc" href="https://www.patreon.com/Lykon275"><strong>Patreon</strong></a><strong> 🅿️ or feel free to </strong><a target="_blank" rel="ugc" href="https://snipfeed.co/lykon"><strong>buy me a coffee</strong></a><strong> ☕</strong></p><p><br />This is one of my favorite series. I decided to do this LoRA because I noticed that there is very little western animation style in any SD model.</p><p><strong>Season 1 version</strong> should be used at around <strong>0.6 weight</strong> using AnyLoRA with the trigger <code>vox machina style</code>. This one can currently do dragons, getting them right about 20% of the time.</p><p>I'll probably do a v2 once season 2 is over with stuff from there too.</p><p><strong>UPDATE: made v2 based on the first 2 seasons. Use it at around weight 1 or even higher.</strong></p><p>Keep in mind this is not a character LoRA, so it can't really reproduce characters from the show, but it can get pretty close with accurate prompting. This is very much intended for you to create your own characters. It should work on basically every model, but it's accurate only on AnyLoRA as far as I've seen, as that one tends to be more "style neutral".</p><p>First 3 and last 3 example of season 1 images are characters from my D&amp;D group. I remade all of them for season 1+2 version.</p><p><br /><strong>How to use LoRA's in auto1111:</strong></p><ul><li><p>Update webui (use <code>git pull</code> <a target="_blank" rel="ugc" href="https://www.youtube.com/embed/mn8fMF10XN4?start=31&amp;end=60">like here</a> or redownload it)</p></li><li><p>Copy the file to <code>stable-diffusion-webui/models/lora</code></p></li><li><p>Select your LoRA like in <a target="_blank" rel="ugc" href="https://www.youtube.com/watch?v=-bMeyXOZwN0">this video</a></p></li><li><p><strong>Make sure to change the weight</strong> (by default it's <code>:1</code> which is usually too high)</p></li></ul>

Version Detail

SD 1.5

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