FLUX PRO EDITORS EDITION

CHECKPOINT
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DREAM DIFFUSION FLUX PRO EDITORS EDITION

This is the final Training on the Flux Dev base. Its now max trained and has been tested by developers against Flux Pro1, And they chose this model as the better one of the two.

Its new High Res outputs and better adherence to prompts makes this version the best of all my Flux checkpoints I have trained so far.

I really hope you enjoy using this version and please feel free to leave a comment for feedback or advice you may need with samplers , schedulers etc etc.

I have used a lot of car images in the training of this checkpoint as i find they are a great base to see the detail and some of the colours that this new checkpoint can produce.

I personally use these settings in TA when generating a render ....

Chose Advanced settings.

Sampler : Either Euler or DPM++2M

Scheduler : Either Simple or Beta

Steps : Around 20 to 30

CFG : For Anime 2.5, For realism 4, For text in a image 4.5

Upscaler : I like to use Latent with around 11 steps

Tick the Auto1111 box under where you enter your prompt

Prompt Example : a 2024 Mustang DTM Car. We see the full black car in the image with white Jack Daniels Logo paintwork in a showroom, top right of the image we see Epic colourful graffiti, the graffiti text says "TENSOR"

Enjoy the checkpoint and look forward to seeing your images below ..... DICE

Version Detail

FLUX.1
DREAM DIFFUSION FLUX PRO EDITORS EDITION This is the final Training on the Flux Dev base. Its now max trained and has been tested by developers against Flux Pro1, And they chose this model as the better one of the two. Its new High Res outputs and better adherence to prompts makes this version the best of all my Flux checkpoints I have trained so far. I really hope you enjoy using this version and please feel free to leave a comment for feedback or advice you may need with samplers , schedulers etc etc. I have used a lot of car images in the training of this checkpoint as i find they are a great base to see the detail and some of the colours that this new checkpoint can produce. I personally use these settings in TA when generating a render .... Chose Advanced settings. Sampler : Either Euler or DPM++2M Scheduler : Either Simple or Beta Steps : Around 20 to 30 CFG : For Anime 2.5, For realism 4, For text in a image 4.5 Upscaler : I like to use Latent with around 11 steps Tick the Auto1111 box under where you enter your prompt Prompt Example : a 2024 Mustang DTM Car. We see the full black car in the image with white Jack Daniels Logo paintwork in a showroom, top right of the image we see Epic colourful graffiti, the graffiti text says "TENSOR" Enjoy the checkpoint and look forward to seeing your images below ..... DICE

Project Permissions

    Use Permissions

  • Use in TENSOR GREEN Online

  • As a online training base model on TENSOR GREEN

  • Use without crediting me

  • Share merges of this model

  • Use different permissions on merges

    Commercial Use

  • Sell generated contents

  • Use on generation services

  • Sell this model or merges

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