A pixel art style fighting game screen layout, 16:9 aspect ratio, intense battle scene. Left side: large juicy hamburger in battle stance (visible layers: golden-brown toasted bun, fresh green lettuce, red tomato slices, melted cheese, thick beef patty) floating with a powerful aura, some sesame seeds dramatically floating around it. Right side: aggressive-looking insecticide spray can (metallic silver body, warning labels, nozzle pointed forward) unleashing a toxic green spray attack. HUD elements: green health bars top screen, yellow super meter bars, timer showing "99". Dynamic battle effects: insecticide can shooting toxic mist streams with pixel art poison effects, green particles, and skull symbols in the spray. Hamburger counter-attacking by launching its ingredients as projectiles: flying lettuce leaves with motion trails, tomato slices spinning like shurikens, melted cheese stretching and whipping. Set in traditional Japanese room: tatami mats, shoji screens, wooden beams, paper lanterns. Visual effects: toxic mist clouds, food particle effects, motion blur on flying ingredients, impact sparks when attacks collide. Background shows environmental damage: green spray stains on shoji, scattered sesame seeds and bread crumbs on tatami, toxic puddles. Pixel art style similar to Metal Slug, with detailed food textures and liquid spray physics. Dynamic lighting highlighting the toxic spray's glow and the hamburger's appetizing details.,fighting game UI PC VERSION "VS" fight

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